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Pull requests: stride3d/stride
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D3D12/Vulkan software rendering CI (incl. barrier rewrite and validation fixes)
#3122
opened Apr 6, 2026 by
xen2
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4 of 8 tasks
docs: add asset system contributor documentation
area-Asset
area-Doc
Issues related to documentation and XML comments
#3121
opened Apr 5, 2026 by
Kryptos-FR
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1 of 8 tasks
feat: Add DropDown UI element to built in UI library
#3120
opened Apr 4, 2026 by
Acissathar
•
Draft
3 of 8 tasks
fix: Swapped Front/Back Z-axis labels on view camera gizmo
area-GameStudio
bug-fix
#3118
opened Apr 1, 2026 by
kjnorris1205
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3 of 8 tasks
chore: Update BepuPhysics to 2.5.0-beta.28
area-Physics
#3112
opened Mar 30, 2026 by
Nicogo1705
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2 of 6 tasks
feat: Allow Kinematic-Kinematic Contact generation to use as trigger in bepu
area-Physics
#3111
opened Mar 30, 2026 by
Nicogo1705
•
Draft
2 of 8 tasks
fix: Add Assimp "LimitBoneWeights" aiPostProcessSteps
area-Asset
#3110
opened Mar 30, 2026 by
Nicogo1705
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2 of 8 tasks
fix: Incorrect value returned when calculating nearest tick in sliders with non-zero minimums
area-UI
#3109
opened Mar 29, 2026 by
Acissathar
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2 of 8 tasks
fix: Tooltip offset when using the UI editor's DragWindow
area-GameStudio
#3107
opened Mar 24, 2026 by
Acissathar
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2 of 8 tasks
feat(ui): add RenderOrder property for UI component stacking
#3104
opened Mar 24, 2026 by
laske185
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4 of 8 tasks
feat: implement ColorPalette as a proper Stride asset (.sdpalette)
area-Asset
area-GameStudio
enhancement
New feature or request
#3103
opened Mar 24, 2026 by
SmitBdangar
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1 of 8 tasks
Prevent typeless textures from creating srv / rtv on initialization
#3095
opened Mar 20, 2026 by
johang88
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3 of 8 tasks
feat: Add MCP server to Game Studio & Stride Engine for AI agent integration
#3094
opened Mar 19, 2026 by
madsiberian
•
Draft
4 of 8 tasks
[GameStudio] FIX for #1913 - Make "Add Component" button functional with multiple entities selected
area-GameStudio
#3089
opened Mar 11, 2026 by
luca-domenichini
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3 of 8 tasks
Make SubRenderFeature.AttachRootRenderFeature public
#3088
opened Mar 11, 2026 by
Redwarx008
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2 of 8 tasks
feat: Refactor old build system into a proper Sdk
area-Build
engineering
enhancement
New feature or request
#3085
opened Mar 7, 2026 by
Kryptos-FR
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3 of 8 tasks
perf: use ArrayPool for temporary buffers where useful
#3079
opened Feb 28, 2026 by
steveberdy
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2 of 8 tasks
chore: Remove OpenGL graphics API
area-Graphics
#3069
opened Feb 15, 2026 by
xen2
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3 of 8 tasks
Feat: Restore re-orderable lists and add reordable arrays in GameStudio
area-GameStudio
#3067
opened Feb 12, 2026 by
Acissathar
•
Draft
3 of 8 tasks
feat: Dynamic Runtime Rasterized MSDF Sprite Font
area-UI
#3055
opened Feb 4, 2026 by
yuechen-li-dev
•
Draft
3 of 8 tasks
feat: Add Yes/No to all for batch asset import
area-Asset
#3052
opened Feb 4, 2026 by
Acissathar
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2 of 8 tasks
Debug render improvements : contact point and normal
#3051
opened Feb 3, 2026 by
Nicogo1705
•
Draft
2 of 8 tasks
feat: Filled in basic Graphics Output implementation for Vulkan via SDL3-CS
#3048
opened Feb 2, 2026 by
Feralnex
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2 of 8 tasks
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