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The __always_inline macro is defined in <linux/stddef.h>. While glibc
includes this by default, musl does not. This commit explicitly includes
<linux/stddef.h> to ensure compatibility with musl libc platforms.
In file included from ../tinywl/tinywl.c:8:
../include/scenefx/types/fx/clipped_region.h:18:8: error: unknown type name '__always_inline'
18 | static __always_inline uint16_t corner_radius_clamp(int radius) {
| ^~~~~~~~~~~~~~~
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Could you move all the needed changes into #174 so that everything musl related is in one PR? |
Member
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Oh wait sorry, that PR isn't musl related. My bad |
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Testing in an alpine:edge docker container, I'm also getting |
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The __always_inline macro is defined in <linux/stddef.h>. While glibc includes this by default, musl does not. This commit explicitly includes <linux/stddef.h> to ensure compatibility with musl libc platforms.