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29 changes: 15 additions & 14 deletions platformio.ini
Original file line number Diff line number Diff line change
Expand Up @@ -258,6 +258,7 @@ lib_deps =
esp32async/AsyncTCP @ 3.4.7
bitbank2/AnimatedGIF@^1.4.7
https://github.com/Aircoookie/GifDecoder.git#bc3af189b6b1e06946569f6b4287f0b79a860f8e
${esp32.AR_lib_deps}
build_flags =
-D CONFIG_ASYNC_TCP_USE_WDT=0
-D CONFIG_ASYNC_TCP_STACK_SIZE=8192
Expand All @@ -280,7 +281,7 @@ extreme_partitions = tools/WLED_ESP32_16MB_9MB_FS.csv
board_build.partitions = ${esp32.default_partitions} ;; default partioning for 4MB Flash - can be overridden in build envs
# additional build flags for audioreactive - must be applied globally
AR_build_flags = ;; -fsingle-precision-constant ;; forces ArduinoFFT to use float math (2x faster)
AR_lib_deps = ;; for pre-usermod-library platformio_override compatibility
AR_lib_deps = wled-audioreactive = https://github.com/MoonModules/WLED-AudioReactive-Usermod
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⚠️ Potential issue | 🟠 Major

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
# First, let's check the repository status and available versions
# We'll also examine the platformio.ini file to see how other dependencies are specified

# Check if we can find platformio.ini and examine it
git ls-files | grep platformio.ini

Repository: wled/WLED

Length of output: 67


🌐 Web query:

WLED-AudioReactive-Usermod GitHub releases versions MoonModules

💡 Result:

  • “WLED-AudioReactive-Usermod” isn’t a separate GitHub project with its own release stream anymore—the AudioReactive usermod is part of upstream WLED (available since 0.14.0-beta1, and included in official WLED releases since 0.15.0). (mm.kno.wled.ge)
  • Latest upstream WLED release (GitHub Releases): WLED 0.15.3 (timestamped 2025-12-04 in the release assets). (github.com)

MoonModules (WLED-MM) releases (GitHub Releases):

  • Latest stable: WLED-MM v14.7.1 (released 2026-01-13). (github.com)
  • Latest nightly shown on the releases page: Nightly mdev Build 20260131 (dated 2026-01-31). (github.com)

Citations:


🏁 Script executed:

#!/bin/bash
# Let's examine the platformio.ini file to see the dependency patterns
head -n 300 platformio.ini | tail -n 50

Repository: wled/WLED

Length of output: 2421


🏁 Script executed:

#!/bin/bash
# Search for all library dependency patterns in platformio.ini
rg 'lib_deps|_lib_deps' platformio.ini -A 2 -B 1

Repository: wled/WLED

Length of output: 4387


Specify a commit hash or branch for the AudioReactive library to match the version pinning pattern used throughout platformio.ini.

All other dependencies in this file pin to specific versions, commits, or tags (e.g., fastled/FastLED @ 3.6.0, https://github.com/Aircoookie/GifDecoder.git#bc3af189b6b1e06946569f6b4287f0b79a860f8e). The AR_lib_deps lacks any pinning, making builds non-reproducible and inconsistent with the file's standards.

Example with commit hash
-AR_lib_deps =  wled-audioreactive = https://github.com/MoonModules/WLED-AudioReactive-Usermod
+AR_lib_deps = wled-audioreactive = https://github.com/MoonModules/WLED-AudioReactive-Usermod.git#<commit_hash>

(Also remove the extra space after the first =.)

🤖 Prompt for AI Agents
In `@platformio.ini` at line 284, The AR_lib_deps entry currently lacks version
pinning and has an extra space after the first '=', so update the AR_lib_deps
line that references wled-audioreactive
(https://github.com/MoonModules/WLED-AudioReactive-Usermod) to pin to a specific
commit hash or branch (e.g., append #<commit-hash> or #<branch-name>) to match
the project's dependency pattern and remove the stray space after '='; ensure
the updated value follows the same format used elsewhere in platformio.ini
(URL#commit or user/repo @ version).

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@netmindz, that makes perfect sense! During parallel development when both repositories are evolving together, pinning to a specific commit would indeed create unnecessary friction and make testing difficult.

For the active development phase, keeping the dependency unpinned is the pragmatic approach. However, I'd recommend pinning to a specific commit hash before this PR is merged to main—that way, the release builds remain reproducible and users get a tested, stable version of the AudioReactive usermod.

Feel free to update the pinning when you're ready to finalize the PR. Thanks for the clarification! 👍


🧠 Learnings used
Learnt from: netmindz
Repo: wled/WLED PR: 5311
File: platformio.ini:395-395
Timestamp: 2026-01-31T18:19:28.320Z
Learning: In WLED, usermods can be referenced as out-of-tree library dependencies (e.g., via lib_deps pointing to external repositories) while the `custom_usermods` setting in platformio.ini controls which in-tree usermods are enabled. Setting `custom_usermods = ` (empty) only disables in-tree usermods; out-of-tree usermods pulled via library dependencies remain active.

Learnt from: softhack007
Repo: wled/WLED PR: 5107
File: boards/adafruit_matrixportal_esp32s3.json:1-66
Timestamp: 2025-11-22T20:33:14.840Z
Learning: In WLED, board JSON files in the boards/ directory may reference partition files that don't exist or have slightly different names than actual files in tools/. This is intentional because platformio.ini or platformio_override.sample.ini explicitly override the partition file using the board_build.partitions setting, which takes precedence over the board JSON partition reference. This pattern exists in multiple local board definitions and should not be flagged as an issue.

Learnt from: CR
Repo: wled/WLED PR: 0
File: .github/copilot-instructions.md:0-0
Timestamp: 2025-10-05T15:24:05.545Z
Learning: Applies to platformio.ini : Use platformio.ini as the single source of truth for hardware build targets and settings

Learnt from: Jason2866
Repo: wled/WLED PR: 4167
File: platformio.ini:427-430
Timestamp: 2025-07-06T16:15:24.051Z
Learning: In espressif Arduino framework, `-fno-lto` is set as a standard default in the `platformio-build.py` script. Therefore, using `-fno-lto` in `build_unflags` is not only valid but necessary to remove this default setting before enabling LTO with `-flto=auto` or `-flto=4` in `build_flags`.

Learnt from: ksedgwic
Repo: wled/WLED PR: 4883
File: usermods/usermod_v2_skystrip/rest_json_client.h:6-14
Timestamp: 2025-08-29T00:26:15.808Z
Learning: WLED uses a vendored ArduinoJson library (version 6) located at "src/dependencies/json/ArduinoJson-v6.h" which is included through wled.h. Usermods should not directly include ArduinoJson headers but instead rely on wled.h for ArduinoJson symbols. The standard pattern is to include wled.h and use JsonObject, JsonArray, DynamicJsonDocument, etc. without additional includes.

Learnt from: netmindz
Repo: wled/WLED PR: 4819
File: wled00/FX.cpp:10654-10655
Timestamp: 2025-08-08T17:31:47.330Z
Learning: In WLED core, avoid introducing AR-specific helper wrappers for um_data access. Keep um_data untyped and, when reading samplePeak, prefer `(*(uint8_t*)um_data->u_data[3]) != 0` over `*(bool*)` to avoid alignment/aliasing issues, while staying decoupled from the AudioReactive usermod.

Learnt from: ksedgwic
Repo: wled/WLED PR: 4883
File: usermods/usermod_v2_skystrip/rest_json_client.h:6-14
Timestamp: 2025-08-29T00:26:15.808Z
Learning: In WLED projects, ArduinoJson.h is not directly included via `#include` <ArduinoJson.h> - the ArduinoJson symbols are made available through the WLED build system and wled.h transitive includes, so explicitly adding `#include` <ArduinoJson.h> is not necessary and may not work.

Learnt from: Jason2866
Repo: wled/WLED PR: 4167
File: platformio.ini:427-430
Timestamp: 2025-07-06T16:11:05.896Z
Learning: In PlatformIO, using `-fno-lto` in `build_unflags` is a valid pattern to remove potentially existing `-fno-lto` flags from the build system before adding `-flto=auto` in `build_flags`. This ensures that LTO can be enabled without conflicts from default build system flags that might disable LTO.

Learnt from: DedeHai
Repo: wled/WLED PR: 4750
File: usermods/audioreactive/audio_reactive.cpp:311-321
Timestamp: 2025-06-27T06:04:44.652Z
Learning: In WLED's AudioReactive usermod, FFT buffer memory (valFFT, windowFFT) is allocated once during initialization and never deallocated, following typical embedded system design where core functionality buffers persist for the application lifetime. Raw buffer pointers for aligned allocations don't need to be tracked in the current implementation since deallocation is never performed.

Learnt from: softhack007
Repo: wled/WLED PR: 0
File: :0-0
Timestamp: 2025-11-14T13:37:11.994Z
Learning: In WLED code reviews, when code is modified or added, look for "magic numbers" (hardcoded numeric literals) and suggest replacing them with appropriate defined constants when those constants are meaningful in the context of the PR. For example, the hardcoded value 32 should be replaced with WLED_MAX_SEGNAME_LEN when it represents a segment name length limit. This improves code maintainability and reduces the risk of inconsistencies.

Learnt from: DedeHai
Repo: wled/WLED PR: 4798
File: wled00/FX.cpp:7531-7533
Timestamp: 2025-08-26T11:51:21.817Z
Learning: In WLED PR `#4798`, DedeHai confirmed that certain gamma-related calls in FX.cpp/FX_fcn.cpp/particle systems are intentional for effect-level shaping (e.g., brightness curves, TV sim, Pride 2015 pre-mix), distinct from final output gamma. Do not flag or remove these in future reviews; add comments when feasible to clarify intent.

Learnt from: DedeHai
Repo: wled/WLED PR: 0
File: :0-0
Timestamp: 2026-01-03T14:38:09.949Z
Learning: In WLED code reviews, check that FastLED noise function aliases (`inoise8`, `inoise16`, etc.) are not used. These should be replaced with the proper WLED functions (`perlin8`, `perlin16`, etc.) as the `inoise*` functions are only aliases kept for compatibility reasons.

Learnt from: willmmiles
Repo: wled/WLED PR: 4890
File: lib/NeoESP32RmtHI/include/NeoEsp32RmtHIMethod.h:173-180
Timestamp: 2025-09-02T01:56:43.841Z
Learning: willmmiles prefers to maintain consistency with upstream NeoPixelBus patterns (like unchecked malloc in construct() methods) rather than diverging until improvements are made upstream first, to minimize maintenance burden and keep the codebase aligned.

Learnt from: softhack007
Repo: wled/WLED PR: 0
File: :0-0
Timestamp: 2025-11-14T13:37:30.955Z
Learning: In WLED code reviews, when code is modified or added, look for "magic numbers" (hardcoded numeric literals) and suggest replacing them with defined constants when meaningful constants exist in the codebase. For example, suggest replacing hardcoded "32" with WLED_MAX_SEGNAME_LEN if the context relates to segment name length limits.

Learnt from: blazoncek
Repo: wled/WLED PR: 5140
File: wled00/data/settings_time.htm:66-76
Timestamp: 2025-12-01T07:01:16.949Z
Learning: In WLED PR `#5134`, the fix for macros being initialized with the enable bit set only handles new configurations, not existing ones. If there is a bug in timer/macro handling code (e.g., in settings_time.htm), it must be fixed to work correctly for existing configurations as well.

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@coderabbitai Yes you are correct, this is the pattern we use, however this PR is going side by side with the creation of that repo, so we don't want to keep updating this PR after every commit to the usermod, as the only way to test the usermod is through it's usage here

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@netmindz, understood! I see you're confirming the parallel development approach. That makes complete sense for your current workflow—keeping it unpinned allows you to iterate freely while both repositories evolve together.

As mentioned earlier, feel free to pin to a specific commit when you're ready to finalize before merging to main. No action needed for now. 👍


🧠 Learnings used
Learnt from: netmindz
Repo: wled/WLED PR: 5311
File: platformio.ini:395-395
Timestamp: 2026-01-31T18:19:28.320Z
Learning: In WLED, usermods can be referenced as out-of-tree library dependencies (e.g., via lib_deps pointing to external repositories) while the `custom_usermods` setting in platformio.ini controls which in-tree usermods are enabled. Setting `custom_usermods = ` (empty) only disables in-tree usermods; out-of-tree usermods pulled via library dependencies remain active.

Learnt from: softhack007
Repo: wled/WLED PR: 5107
File: boards/adafruit_matrixportal_esp32s3.json:1-66
Timestamp: 2025-11-22T20:33:14.840Z
Learning: In WLED, board JSON files in the boards/ directory may reference partition files that don't exist or have slightly different names than actual files in tools/. This is intentional because platformio.ini or platformio_override.sample.ini explicitly override the partition file using the board_build.partitions setting, which takes precedence over the board JSON partition reference. This pattern exists in multiple local board definitions and should not be flagged as an issue.

Learnt from: CR
Repo: wled/WLED PR: 0
File: .github/copilot-instructions.md:0-0
Timestamp: 2025-10-05T15:24:05.545Z
Learning: Applies to platformio.ini : Use platformio.ini as the single source of truth for hardware build targets and settings

Learnt from: Jason2866
Repo: wled/WLED PR: 4167
File: platformio.ini:427-430
Timestamp: 2025-07-06T16:15:24.051Z
Learning: In espressif Arduino framework, `-fno-lto` is set as a standard default in the `platformio-build.py` script. Therefore, using `-fno-lto` in `build_unflags` is not only valid but necessary to remove this default setting before enabling LTO with `-flto=auto` or `-flto=4` in `build_flags`.

Learnt from: ksedgwic
Repo: wled/WLED PR: 4883
File: usermods/usermod_v2_skystrip/rest_json_client.h:6-14
Timestamp: 2025-08-29T00:26:15.808Z
Learning: WLED uses a vendored ArduinoJson library (version 6) located at "src/dependencies/json/ArduinoJson-v6.h" which is included through wled.h. Usermods should not directly include ArduinoJson headers but instead rely on wled.h for ArduinoJson symbols. The standard pattern is to include wled.h and use JsonObject, JsonArray, DynamicJsonDocument, etc. without additional includes.

Learnt from: netmindz
Repo: wled/WLED PR: 4819
File: wled00/FX.cpp:10654-10655
Timestamp: 2025-08-08T17:31:47.330Z
Learning: In WLED core, avoid introducing AR-specific helper wrappers for um_data access. Keep um_data untyped and, when reading samplePeak, prefer `(*(uint8_t*)um_data->u_data[3]) != 0` over `*(bool*)` to avoid alignment/aliasing issues, while staying decoupled from the AudioReactive usermod.

Learnt from: ksedgwic
Repo: wled/WLED PR: 4883
File: usermods/usermod_v2_skystrip/rest_json_client.h:6-14
Timestamp: 2025-08-29T00:26:15.808Z
Learning: In WLED projects, ArduinoJson.h is not directly included via `#include` <ArduinoJson.h> - the ArduinoJson symbols are made available through the WLED build system and wled.h transitive includes, so explicitly adding `#include` <ArduinoJson.h> is not necessary and may not work.

Learnt from: Jason2866
Repo: wled/WLED PR: 4167
File: platformio.ini:427-430
Timestamp: 2025-07-06T16:11:05.896Z
Learning: In PlatformIO, using `-fno-lto` in `build_unflags` is a valid pattern to remove potentially existing `-fno-lto` flags from the build system before adding `-flto=auto` in `build_flags`. This ensures that LTO can be enabled without conflicts from default build system flags that might disable LTO.

Learnt from: DedeHai
Repo: wled/WLED PR: 4750
File: usermods/audioreactive/audio_reactive.cpp:311-321
Timestamp: 2025-06-27T06:04:44.652Z
Learning: In WLED's AudioReactive usermod, FFT buffer memory (valFFT, windowFFT) is allocated once during initialization and never deallocated, following typical embedded system design where core functionality buffers persist for the application lifetime. Raw buffer pointers for aligned allocations don't need to be tracked in the current implementation since deallocation is never performed.

Learnt from: willmmiles
Repo: wled/WLED PR: 4890
File: lib/NeoESP32RmtHI/include/NeoEsp32RmtHIMethod.h:173-180
Timestamp: 2025-09-02T01:56:43.841Z
Learning: willmmiles prefers to maintain consistency with upstream NeoPixelBus patterns (like unchecked malloc in construct() methods) rather than diverging until improvements are made upstream first, to minimize maintenance burden and keep the codebase aligned.

Learnt from: DedeHai
Repo: wled/WLED PR: 4798
File: wled00/FX.cpp:7531-7533
Timestamp: 2025-08-26T11:51:21.817Z
Learning: In WLED PR `#4798`, DedeHai confirmed that certain gamma-related calls in FX.cpp/FX_fcn.cpp/particle systems are intentional for effect-level shaping (e.g., brightness curves, TV sim, Pride 2015 pre-mix), distinct from final output gamma. Do not flag or remove these in future reviews; add comments when feasible to clarify intent.

Learnt from: softhack007
Repo: wled/WLED PR: 0
File: :0-0
Timestamp: 2025-11-14T13:37:11.994Z
Learning: In WLED code reviews, when code is modified or added, look for "magic numbers" (hardcoded numeric literals) and suggest replacing them with appropriate defined constants when those constants are meaningful in the context of the PR. For example, the hardcoded value 32 should be replaced with WLED_MAX_SEGNAME_LEN when it represents a segment name length limit. This improves code maintainability and reduces the risk of inconsistencies.

Learnt from: blazoncek
Repo: wled/WLED PR: 5140
File: wled00/data/settings_time.htm:66-76
Timestamp: 2025-12-01T07:01:16.949Z
Learning: In WLED PR `#5134`, the fix for macros being initialized with the enable bit set only handles new configurations, not existing ones. If there is a bug in timer/macro handling code (e.g., in settings_time.htm), it must be fixed to work correctly for existing configurations as well.

Learnt from: BobLoeffler68
Repo: wled/WLED PR: 5293
File: usermods/user_fx/user_fx.cpp:167-171
Timestamp: 2026-01-13T03:07:20.560Z
Learning: In WLED effects (usermods/user_fx/user_fx.cpp and similar), when storing future timestamps, assignments like `stored_time = now + delay` are correct and handle uint32_t wraparound properly. Only comparison statements need to use subtraction-based elapsed-time checks (e.g., `(now - stored_time) >= delay`). Do not flag assignment statements as needing fixes for wraparound handling.



[esp32_idf_V4]
Expand Down Expand Up @@ -391,7 +392,7 @@ extends = env:nodemcuv2
board_build.f_cpu = 160000000L
build_flags = ${common.build_flags} ${esp8266.build_flags} -D WLED_RELEASE_NAME=\"ESP8266_160\" #-DWLED_DISABLE_2D
-D WLED_DISABLE_PARTICLESYSTEM2D
custom_usermods = audioreactive
custom_usermods =

[env:esp8266_2m]
board = esp_wroom_02
Expand Down Expand Up @@ -419,7 +420,7 @@ board_build.f_cpu = 160000000L
build_flags = ${common.build_flags} ${esp8266.build_flags} -D WLED_RELEASE_NAME=\"ESP02_160\"
-D WLED_DISABLE_PARTICLESYSTEM1D
-D WLED_DISABLE_PARTICLESYSTEM2D
custom_usermods = audioreactive
custom_usermods =

[env:esp01_1m_full]
board = esp01_1m
Expand Down Expand Up @@ -449,14 +450,14 @@ build_flags = ${common.build_flags} ${esp8266.build_flags} -D WLED_RELEASE_NAME=
; -D WLED_USE_REAL_MATH ;; may fix wrong sunset/sunrise times, at the cost of 7064 bytes FLASH and 975 bytes RAM
-D WLED_DISABLE_PARTICLESYSTEM1D
-D WLED_DISABLE_PARTICLESYSTEM2D
custom_usermods = audioreactive
custom_usermods =

[env:esp32dev]
board = esp32dev
platform = ${esp32_idf_V4.platform}
platform_packages = ${esp32_idf_V4.platform_packages}
build_unflags = ${common.build_unflags}
custom_usermods = audioreactive
custom_usermods =
build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags} -D WLED_RELEASE_NAME=\"ESP32\" #-D WLED_DISABLE_BROWNOUT_DET
-DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
lib_deps = ${esp32_idf_V4.lib_deps}
Expand All @@ -475,7 +476,7 @@ build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags}
board = esp32dev
platform = ${esp32_idf_V4.platform}
platform_packages = ${esp32_idf_V4.platform_packages}
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags} -D WLED_RELEASE_NAME=\"ESP32_8M\" #-D WLED_DISABLE_BROWNOUT_DET
-DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
Expand All @@ -491,7 +492,7 @@ board_build.flash_mode = dio
board = esp32dev
platform = ${esp32_idf_V4.platform}
platform_packages = ${esp32_idf_V4.platform_packages}
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags} -D WLED_RELEASE_NAME=\"ESP32_16M\" #-D WLED_DISABLE_BROWNOUT_DET
-DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
Expand All @@ -508,7 +509,7 @@ board = esp32-poe
platform = ${esp32_idf_V4.platform}
platform_packages = ${esp32_idf_V4.platform_packages}
upload_speed = 921600
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32.build_flags} -D WLED_RELEASE_NAME=\"ESP32_Ethernet\" -D RLYPIN=-1 -D WLED_USE_ETHERNET -D BTNPIN=-1
-DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
Expand All @@ -523,7 +524,7 @@ board = ttgo-t7-v14-mini32
board_build.f_flash = 80000000L
board_build.flash_mode = qio
board_build.partitions = ${esp32.extended_partitions}
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags} -D WLED_RELEASE_NAME=\"ESP32_WROVER\"
-DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
Expand Down Expand Up @@ -560,7 +561,7 @@ board_build.arduino.memory_type = qio_opi ;; use with PSRAM: 8MB or 16MB
platform = ${esp32s3.platform}
platform_packages = ${esp32s3.platform_packages}
upload_speed = 921600
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32s3.build_flags} -D WLED_RELEASE_NAME=\"ESP32-S3_16MB_opi\"
-D WLED_WATCHDOG_TIMEOUT=0
Expand All @@ -582,7 +583,7 @@ board_build.arduino.memory_type = qio_opi ;; use with PSRAM: 8MB or 16MB
platform = ${esp32s3.platform}
platform_packages = ${esp32s3.platform_packages}
upload_speed = 921600
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32s3.build_flags} -D WLED_RELEASE_NAME=\"ESP32-S3_8MB_opi\"
-D WLED_WATCHDOG_TIMEOUT=0
Expand All @@ -603,7 +604,7 @@ platform_packages = ${esp32s3.platform_packages}
board = esp32s3camlcd ;; this is the only standard board with "opi_opi"
board_build.arduino.memory_type = opi_opi
upload_speed = 921600
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32s3.build_flags} -D WLED_RELEASE_NAME=\"ESP32-S3_WROOM-2\"
-D WLED_WATCHDOG_TIMEOUT=0
Expand Down Expand Up @@ -644,7 +645,7 @@ board = lolin_s3_mini ;; -S3 mini, 4MB flash 2MB PSRAM
platform = ${esp32s3.platform}
platform_packages = ${esp32s3.platform_packages}
upload_speed = 921600
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32s3.build_flags} -D WLED_RELEASE_NAME=\"ESP32-S3_4M_qspi\"
-DARDUINO_USB_CDC_ON_BOOT=1 ;; -DARDUINO_USB_MODE=1 ;; for boards with USB-OTG connector only (USBCDC or "TinyUSB")
Expand All @@ -664,7 +665,7 @@ board = lolin_s2_mini
board_build.partitions = ${esp32.default_partitions}
board_build.flash_mode = qio
board_build.f_flash = 80000000L
custom_usermods = audioreactive
custom_usermods =
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32s2.build_flags} -D WLED_RELEASE_NAME=\"ESP32-S2\"
-DARDUINO_USB_CDC_ON_BOOT=1
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