π Studying & Building Computer Networking, Cloud Computing & OS Virtualization β Network architecture, cloud infrastructure fundamentals, virtualization technologies, and system internals
βοΈ Growing in Go for Infrastructure Systems β
Distributed services, concurrent programming, networking tools, and system-level
experimentation Β· Rust on the horizon β once Go feels like home
ποΈ Working Towards real infrastructure projects β Load balancers, reverse proxies, key-value stores, and distributed task queues Β· building deeper into
Go one project at a time
π οΈ Drawn to building ergonomic, blazing-fast
CLI Tools for Systems and Infrastructure Engineers
π Exploring Concurrent & Networked Systems β Goroutines, channels, worker pools, socket programming, event-driven architectures, and high-throughput I/O models
π Delving into Operating Systems & Secure System Design β Isolation boundaries, privilege separation, syscall interfaces, and OS-level security fundamentals
π³οΈ Enter the Void β Personal Site
Always Learning......
π§± Aspiring Infrastructure Engineer | Go & Rust | π Networking, Cloud & Distributed Systems
- Earth
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12:21
(UTC +05:30) - https://voidhyr.github.io/Personal-Website/
- https://medium.com/@voidhyr
Highlights
- Pro
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Personal-Website
Personal-Website PublicThis is my personal website β a digital portfolio and knowledge hub showcasing who I am, what I build, and where I'm heading as a Go Systems Developer | Learning Distributed Systems & Infrastructurβ¦
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