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20 changes: 20 additions & 0 deletions src/eval.c
Original file line number Diff line number Diff line change
Expand Up @@ -181,6 +181,26 @@ void evalRelease(int async) {
}
}

/* Remove all cached eval scripts associated with the given scripting engine.
* Called when a scripting engine is unregistered to avoid dangling engine
* pointers in the eval script cache. */
void evalRemoveScriptsOfEngine(scriptingEngine *engine, const char *engine_name) {
UNUSED(engine_name);
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dictIterator *iter = dictGetSafeIterator(evalCtx.scripts);
dictEntry *entry;
while ((entry = dictNext(iter))) {
evalScript *es = dictGetVal(entry);
if (es->engine == engine) {
sds sha = dictGetKey(entry);
evalCtx.scripts_mem -= sdsAllocSize(sha) + getStringObjectSdsUsedMemory(es->body);
if (es->node) {
listDelNode(evalCtx.scripts_lru_list, es->node);
}
dictDelete(evalCtx.scripts, sha);
}
}
dictReleaseIterator(iter);
}

void evalReset(int async) {
evalRelease(async);
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3 changes: 3 additions & 0 deletions src/eval.h
Original file line number Diff line number Diff line change
@@ -1,8 +1,11 @@
#ifndef _EVAL_H_
#define _EVAL_H_

typedef struct scriptingEngine scriptingEngine;

void evalInit(void);
void evalReset(int async);
void evalRemoveScriptsOfEngine(scriptingEngine *engine, const char *engine_name);
void *evalActiveDefragScript(void *ptr);

#endif /* _EVAL_H_ */
2 changes: 2 additions & 0 deletions src/scripting_engine.c
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@
#include "scripting_engine.h"
#include "bio.h"
#include "dict.h"
#include "eval.h"
#include "functions.h"
#include "module.h"
#include "server.h"
Expand Down Expand Up @@ -178,6 +179,7 @@ int scriptingEngineManagerUnregister(const char *engine_name) {
scriptingEngine *e = dictGetVal(entry);

functionsRemoveLibFromEngine(e);
evalRemoveScriptsOfEngine(e, e->name);

engineMemoryInfo mem_info = scriptingEngineCallGetMemoryInfo(e, VMSE_ALL);
engineMgr.total_memory_overhead -= zmalloc_size(e) +
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