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Stride Dependencies

Build workflows and prebuilt binaries for third-party dependencies used by the Stride game engine.

This repo is added as a git submodule in the Stride repo at build/submodules/deps.

How it works

Each dependency has a GitHub Actions workflow that can be triggered manually via workflow_dispatch. The workflow builds the dependency from source and commits the resulting binaries back to this repo.

To update a dependency:

  1. Trigger the relevant workflow from the Actions tab
  2. The workflow builds and commits the updated binaries automatically
  3. In the Stride repo, update the submodule to pick up the new commit

Dependencies

Dependency Directory Workflow Purpose
SwiftShader swiftshader/ build-swiftshader.yml CPU-based Vulkan ICD for GPU testing in CI without hardware

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