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Improve Lazer Combo Based Miss Estimation #37192

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piiidosu wants to merge 3 commits intoppy:pp-devfrom
piiidosu:improve-combo-miss-estimation
Open

Improve Lazer Combo Based Miss Estimation #37192
piiidosu wants to merge 3 commits intoppy:pp-devfrom
piiidosu:improve-combo-miss-estimation

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@piiidosu piiidosu commented Apr 3, 2026

Missing and dropping slider ticks also "reduces" combo (as you no longer receive the 1 combo for hitting them as well as breaking combo), and thus should be removed from the maximum achievable combo when determining (roughly) how many misses in a play when the combo does not match the highest achievable combo based on dropped slider ends. This works in Lazer due to sliders' subobjects having individual judgements stored in score data.
This change produces almost negligible deltas but should be a slight improvement.

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