fix: fix sample rate bug for Android on Unity 6000 or newer. #133
+2
−2
GitHub Actions / Test Results (2023.2.20f1)
completed
Jun 30, 2025 in 0s
⚠️ Test Results (2023.2.20f1) - 9/16, skipped: 7 - Passed in 10.560s
⚠️ editmode-results.xml - 0/2, skipped: 2 - Passed in 0.031s
⚠️ playmode-results.xml - 9/14, skipped: 5 - Passed in 10.528s
Details
⚠️ editmode-results.xml - 0/2, skipped: 2 - Passed in 0.031s
⚠️ LiveKit.EditModeTests.UsageStrictTests.NoManualCreateNew - 0/2, skipped: 2 - Passed in 0.000s⚠️ NoManualCreateNew("FfiResponse") - Skipped⚠️ NoManualCreateNew("FfiRequest") - Skipped
⚠️ playmode-results.xml - 9/14, skipped: 5 - Passed in 10.528s
- ✅ LiveKit.PlayModeTests.DataStreamTests - 2/2 - Passed in 0.018s
- ✅ RegisterByteHandler_FailsWithDuplicateTopic - Passed in 0.018s
- ✅ RegisterTextHandler_FailsWithDuplicateTopic - Passed in 0.001s
- ✅ LiveKit.PlayModeTests.LocalParticipantTests - 4/4 - Passed in 4.456s
- ✅ Identity_MatchesProvided - Passed in 1.199s
- ✅ Metadata_MatchesProvided - Passed in 1.085s
- ✅ Name_MatchesProvided - Passed in 1.085s
- ✅ Sid_StartsWithPA - Passed in 1.086s
⚠️ LiveKit.PlayModeTests.RoomTests - 3/8, skipped: 5 - Passed in 6.025s- ✅ Connect_FailsWithInvalidUrl - Passed in 0.002s
⚠️ ConnectionState_IsConnected - Skipped⚠️ Disconnect_TriggersEvent - Skipped⚠️ ParticipantDisconnect_TriggersEvent - Skipped- ✅ ParticipantJoin_CreatesRemoteParticipant - Passed in 3.013s
- ✅ ParticipantJoin_TriggersEvent - Passed in 3.009s
⚠️ RoomName_MatchesProvided - Skipped⚠️ RoomSid_StartsWithRM - Skipped
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