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36 changes: 36 additions & 0 deletions www/downloads/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -78,6 +78,42 @@ <h3 id="nightly-builds"><a href="#nightly-builds">Nightly Builds</a></h3>
<li><a href="DDNet-nightly.log">Build log</a></li>
</ul>
<hr/>
<h3 id="experimental-builds"><a href="#experimental-builds">Experimental Builds</a></h3>
<p>Experimental builds are intended for testing and evaluation of new gameplay and map features.
The current experimental builds are specifically for testing the following new features:</p>
<ul>
<li><a href="https://github.com/ddnet/ddnet/pull/9793">Tune lock tiles</a></li>
<li><a href="https://github.com/ddnet/ddnet/pull/9917">Ninja tunes (duration, movetime, velocity)</a></li>
<li><a href="https://github.com/ddnet/ddnet/pull/10514">Variable laser length tile</a></li>
<li><a href="https://github.com/ddnet/ddnet/pull/11398">Envelope trigger tiles</a></li>
<li><a href="https://github.com/ddnet/ddnet/pull/11541">Weapon ammo with switch tiles</a></li>
</ul>
<p>For details about the individual features, refer to the links above.
If you encounter bugs with the new features, please report them by commenting on the respective Pull Request linked above
or in the #bugs channel on our <a href="https://ddnet.org/discord">Discord server</a>.
If you encounter bugs unrelated to the new features, please report them by opening an issue on <a href="https://github.com/ddnet/ddnet/issues">GitHub</a>
or in the #bugs channel on our Discord server.</p>
<p>Maps making use of these experimental features cannot be officially released until the features have also been finalized and released.
However, at the same time, these features require feedback from map testers before they can be released,
in order to reduce the likelyhood of any gameplay bugs in the final released features and to avoid feature bloat.
To release an individual, experimental feature, it is required that at least one pilot map is developed and ready to be released,
which is up to DDNet's map standards and covers most, if not all, reasonable uses of the new feature.
While you can also test experimental features in combination with each other to find any potential issues,
each pilot map should only make use of exactly one experimental feature to test and showcase it.
Depending on the feedback from map testers, these features may be changed before being released.
Features may also not be released at all if they do not work out as expected or if they are not compelling enough for a pilot map.</p>
<ul>
<li><a href="DDNet-experimental-win64.zip">Windows&nbsp;64bit</a></li>
<li><a href="DDNet-experimental-win-arm64.zip">Windows&nbsp;ARM</a></li>
<li><a href="DDNet-experimental-win32.zip">Windows&nbsp;32bit</a></li>
<li><a href="DDNet-experimental-linux_x86.tar.xz">Linux&nbsp;x86</a></li>
<li><a href="DDNet-experimental-linux_x86_64.tar.xz">Linux&nbsp;x86-64</a></li>
<li><a href="DDNet-experimental-macos.dmg">macOS</a></li>
<li><a href="DDNet-experimental.apk">Android</a></li>
<li><a href="DDNet-experimental.tar.xz">Source</a></li>
<li><a href="DDNet-experimental.log">Build log</a></li>
</ul>
<hr/>
<h3 id="other-downloads"><a href="#other-downloads">Other Downloads</a></h3>
<ul>
<li><a href="https://store.steampowered.com/app/412220/DDraceNetwork/">Steam package</a></li>
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