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Releases: JayCroghan/ZombieMod

v4.0.9

08 Apr 04:27

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  • Added zm_infect_countdown and AGENDS.md for Codex

v4.0.8

22 Mar 11:08

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  • Got latest from upstream
  • Updated SDK

v4.0.7

05 Mar 16:07

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  • Fixed ZE maps not ending.

4.0.5

01 Feb 11:26

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Took latest CS2Fixes from upstream to work with latest CS2.

v4.0.3

13 Jan 15:44

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  • Added a laser around freeze grenade radius
  • Removed some debug logging I left from freeze grenade testing

v4.0.0y

13 Jan 10:50

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  • Made decoy grenades freeze zombies (remember to enable decoy grenades in weapons.cfg)
  • Added cvars zm_freeze_grenades, zm_freeze_radius, zm_freeze_time

v4.0.0x

13 Jan 07:56

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  • Moved health on zombification from cvar to zombie classes
  • Added MOTD/server link to scoreboard

v4.0.0w

12 Dec 15:03

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  • Added zm_health_on_zombification to give health to zombies when they turn someone else if it's > 0

4.0.0v

09 Dec 18:36

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  • Fixed human armour finally and removed debug messages

v4.0.0t

09 Dec 15:17

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Added more debug messages