Releases: JayCroghan/ZombieMod
Releases · JayCroghan/ZombieMod
v4.0.9
v4.0.8
- Got latest from upstream
- Updated SDK
v4.0.7
- Fixed ZE maps not ending.
4.0.5
Took latest CS2Fixes from upstream to work with latest CS2.
v4.0.3
- Added a laser around freeze grenade radius
- Removed some debug logging I left from freeze grenade testing
v4.0.0y
- Made decoy grenades freeze zombies (remember to enable decoy grenades in weapons.cfg)
- Added cvars zm_freeze_grenades, zm_freeze_radius, zm_freeze_time
v4.0.0x
- Moved health on zombification from cvar to zombie classes
- Added MOTD/server link to scoreboard
v4.0.0w
- Added zm_health_on_zombification to give health to zombies when they turn someone else if it's > 0
4.0.0v
- Fixed human armour finally and removed debug messages
v4.0.0t
Added more debug messages