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131 changes: 131 additions & 0 deletions projects/1.20/assets/create-clockwork/vs_clockwork/lang/en_us.json
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{
"itemGroup.clockwork": "VS: Clockwork",
"itemGroup.vs_clockwork": "VS: Clockwork",
"itemGroup.vs_clockwork.clockwork": "VS: Clockwork",
"itemGroup.vs_clockwork.vs_clockwork": "VS: Clockwork",
"block.vs_clockwork.propeller_bearing": "Propeller Bearing",
"item.vs_clockwork.propeller_bearing": "Propeller Bearing",
"item.vs_clockwork.bluuguu": "Bluu Guu",
"item.vs_clockwork.bluperglue": "Bluperglue",
"item.vs_clockwork.gravitron": "Gravitron",
"item.vs_clockwork.creative_gravitron": "Creative Gravitron",
"entity.vs_clockwork.super_glue": "Super Glue",
"block.vs_clockwork.physics_infuser": "Physics Infuser",
"block.vs_clockwork.flap_bearing": "Flap Bearing",
"item.vs_clockwork.flap_bearing": "Flap Bearing",
"block.vs_clockwork.command_seat": "Command Seat",
"item.vs_clockwork.command_seat": "Command Seat",
"block.vs_clockwork.flap": "Flap",
"item.vs_clockwork.flap": "Flap",
"block.vs_clockwork.wing": "Wing",
"item.vs_clockwork.wing": "Wing",
"block.vs_clockwork.reactionwheel": "Reaction Wheel",
"item.vs_clockwork.reactionwheel": "Reaction Wheel",
"block.vs_clockwork.gyro": "Gyro",
"item.vs_clockwork.gyro": "Gyro",
"block.vs_clockwork.redstone_resistor": "Redstone Resistor",
"item.vs_clockwork.redstone_resistor": "Redstone Resistor",
"block.vs_clockwork.brass_redstone_resistor": "Brass Redstone Resistor",
"item.vs_clockwork.brass_redstone_resistor": "Brass Redstone Resistor",
"block.vs_clockwork.balloon_casing": "Balloon Casing",
"item.vs_clockwork.balloon_casing": "Balloon Casing",
"block.vs_clockwork.balloon_encased_shaft": "Balloon Encased Shaft",
"item.vs_clockwork.balloon_encased_shaft": "Balloon Encased Shaft",
"block.vs_clockwork.combustion_engine": "Combustion Engine",
"item.vs_clockwork.combustion_engine": "Combustion Engine",
"item.vs_clockwork.pastrymaker": "Pastrymaker",
"block.vs_clockwork.ballooner": "Ballooner",
"item.vs_clockwork.ballooner": "Ballooner",
"block.vs_clockwork.alt_meter": "Altitude Meter",
"item.vs_clockwork.alt_meter": "Altitude Meter",
"block.vs_clockwork.afterblazer": "Afterblazer",
"item.vs_clockwork.afterblazer": "Afterblazer",
"block.vs_clockwork.intake": "Intake",
"item.vs_clockwork.intake": "Intake",
"block.vs_clockwork.ballast": "Ballast",
"item.vs_clockwork.ballast": "Ballast",
"block.vs_clockwork.goo_block": "Block of Goo",
"item.vs_clockwork.goo_block": "Block of Goo",
"block.vs_clockwork.slicker": "Slicker",
"item.vs_clockwork.slicker": "Slicker",
"block.vs_clockwork.wanderlite_deepslate_ore": "Deepslate Wanderlite Ore",
"item.vs_clockwork.wanderlite_deepslate_ore": "Deepslate Wanderlite Ore",
"block.vs_clockwork.wanderlite_end_ore": "End Wanderlite Ore",
"item.vs_clockwork.wanderlite_end_ore": "End Wanderlite Ore",
"item.vs_clockwork.wanderlite_crystal": "Wanderlite Crystal",
"item.vs_clockwork.wanderlite_cube": "Wanderlite Cube",
"item.vs_clockwork.wanderlite_matrix": "Wanderlite Matrix",
"item.vs_clockwork.incomplete_wanderwand": "Incomplete Wanderwand",
"block.vs_clockwork.heat_pipe": "Heat Pipe",
"item.vs_clockwork.heat_pipe": "Heat Pipe",
"item.vs_clockwork.stratodonut": "Stratodonut",
"item.vs_clockwork.physics_infuser": "Physics Infuser",
"item.vs_clockwork.wanderwand": "Wanderwand",
"vs_clockwork.subtitle.physinitialize": "Physics Infuser Initialized",
"vs_clockwork.subtitle.physfinish": "Physics Infused",
"vs_clockwork.subtitle.zap": "Zap!",
"vs_clockwork.subtitle.physwindup": "Windin' up...",
"vs_clockwork.subtitle.boing": "Boioing!",
"vs_clockwork.subtitle.doink": "Doink.",
"alt_meter.trigger_height": "Height",
"sequenced_seat.operation.nothing": "None",
"sequenced_seat.operation.distance": "Move",
"sequenced_seat.operation.angle": "Rotate",
"sequenced_seat.operation.multiply": "Multiply",
"sequenced_seat.value.distance": "Distance",
"sequenced_seat.value.angle": "Angle",
"sequenced_seat.value.multiply": "Multiplier",
"vs_clockwork.subtitle.thick_fluid_swim": "Wading through thick fluid",
"vs_clockwork.subtitle.thick_fluid_fill": "Filled with a thick fluid",
"vs_clockwork.subtitle.thick_fluid_empty": "Pouring a thick fluid",
"vs_clockwork.subtitle.supersonic": "Supersonic!",
"item.vs_clockwork.vanilla_frosting_bucket": "Bucket o' Vanilla Frosting",
"item.vs_clockwork.chocolate_frosting_bucket": "Bucket o' Chocolate Frosting",
"item.vs_clockwork.strawberry_frosting_bucket": "Bucket o' Strawberry Frosting",
"fluid.vs_clockwork.vanilla_frosting_bucket": "Vanilla Frosting",
"fluid.vs_clockwork.chocolate_frosting_bucket": "Chocolate Frosting",
"fluid.vs_clockwork.strawberry_frosting_bucket": "Strawberry Frosting",
"block.vs_clockwork.phys_bearing": "Phys Bearing",
"item.vs_clockwork.phys_bearing": "Phys Bearing",
"vs_clockwork.gravitron.tool.grab": "Grab",
"vs_clockwork.gravitron.tool.assemble": "Assemble",
"vs_clockwork.gravitron.tool.grab_and_assemble": "Grabssemble",
"vs_clockwork.gravitron.tool.destroy": "Disassemble",
"vs_clockwork.gui.toolmenu.focusKey": "Hold [%1$s] to Focus",
"vs_clockwork.gui.toolmenu.cycle": "[SCROLL] to Cycle",
"vs_clockwork.gravitron.tool.grab.description.0": "Grabs a ship.",
"vs_clockwork.gravitron.tool.grab.description.1": "Hold [%1$s] to lock Direction",
"vs_clockwork.gravitron.tool.grab.description.2": "to players look direction.",
"vs_clockwork.gravitron.tool.grab.description.3": "",
"vs_clockwork.gravitron.tool.assemble.description.0": "Assembles a Ship.",
"vs_clockwork.gravitron.tool.assemble.description.1": "Note: Area needs to be selected!",
"vs_clockwork.gravitron.tool.assemble.description.2": "",
"vs_clockwork.gravitron.tool.assemble.description.3": "",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.0": "Grabs and Assembles Ships.",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.1": "Note: Area needs to be selected!",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.2": "",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.3": "",
"vs_clockwork.gravitron.tool.destroy.description.0": "Disassembles a Ship.",
"vs_clockwork.gravitron.tool.destroy.description.1": "Be careful of your surroundings,",
"vs_clockwork.gravitron.tool.destroy.description.2": "ship will snap into place.",
"vs_clockwork.gravitron.tool.destroy.description.3": "",
"vs_clockwork.ponder.wanderwand.header": "Wanderwand",
"vs_clockwork.ponder.wanderwand.text_1": "Place the wand in the Physics Infuser",
"vs_clockwork.ponder.wanderwand.text_2": "Or use the Gravitron",
"vs_clockwork.ponder.wanderwand.text_3": "This Ship is now affected by physics!",
"vs_clockwork.ponder.resistor.header": "Redstone Resistor",
"vs_clockwork.ponder.resistor.text_1": "16 RPM",
"vs_clockwork.ponder.resistor.text_2": "Speed will go down depending on redstone level",
"vs_clockwork.ponder.resistor.text_3": "10.67 RPM",
"vs_clockwork.ponder.resistor.text_4": "5.33 RPM",
"vs_clockwork.ponder.resistor.text_5": "0 RPM",
"vs_clockwork.ponder.alt_meter.header": "Altitude Meter",
"vs_clockwork.ponder.alt_meter.text_1": "Configure Altitude Meter to desired height",
"vs_clockwork.ponder.alt_meter.text_2": "Redstone output will trigger at configured height",
"vs_clockwork.ponder.flap_bearing.header": "Flap Bearing",
"create.contraptions.Propeller.movement_direction": "Rotation Direction",
"create.generic.normal":"Clockwise",
"create.generic.inverted":"Counter-Clockwise",
"create.LOCKED": "Locked",
"create.UNLOCKED": "Unlocked"
}
131 changes: 131 additions & 0 deletions projects/1.20/assets/create-clockwork/vs_clockwork/lang/zh_cn.json
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{
"itemGroup.clockwork": "VS: Clockwork",
"itemGroup.vs_clockwork": "VS: Clockwork",
"itemGroup.vs_clockwork.clockwork": "VS: Clockwork",
"itemGroup.vs_clockwork.vs_clockwork": "VS: Clockwork",
"block.vs_clockwork.propeller_bearing": "螺旋桨轴承",
"item.vs_clockwork.propeller_bearing": "螺旋桨轴承",
"item.vs_clockwork.bluuguu": "布鲁咕",
"item.vs_clockwork.bluperglue": "咕噜胶",
"item.vs_clockwork.gravitron": "重力核心",
"item.vs_clockwork.creative_gravitron": "创造引力场",
"entity.vs_clockwork.super_glue": "强力胶实体",
"block.vs_clockwork.physics_infuser": "物理灌注器",
"block.vs_clockwork.flap_bearing": "襟翼轴承",
"item.vs_clockwork.flap_bearing": "襟翼轴承",
"block.vs_clockwork.command_seat": "指令座椅",
"item.vs_clockwork.command_seat": "指令座椅",
"block.vs_clockwork.flap": "襟翼",
"item.vs_clockwork.flap": "襟翼",
"block.vs_clockwork.wing": "机翼",
"item.vs_clockwork.wing": "机翼",
"block.vs_clockwork.reactionwheel": "反作用力轮",
"item.vs_clockwork.reactionwheel": "反作用力轮",
"block.vs_clockwork.gyro": "陀螺仪",
"item.vs_clockwork.gyro": "陀螺仪",
"block.vs_clockwork.redstone_resistor": "红石电阻器",
"item.vs_clockwork.redstone_resistor": "红石电阻器",
"block.vs_clockwork.brass_redstone_resistor": "黄铜红石电阻器",
"item.vs_clockwork.brass_redstone_resistor": "黄铜红石电阻器",
"block.vs_clockwork.balloon_casing": "气球外壳",
"item.vs_clockwork.balloon_casing": "气球外壳",
"block.vs_clockwork.balloon_encased_shaft": "气球包裹轴",
"item.vs_clockwork.balloon_encased_shaft": "气球包裹轴",
"block.vs_clockwork.combustion_engine": "内燃机",
"item.vs_clockwork.combustion_engine": "内燃机",
"item.vs_clockwork.pastrymaker": "糕点制造机",
"block.vs_clockwork.ballooner": "气球充气机",
"item.vs_clockwork.ballooner": "气球充气机",
"block.vs_clockwork.alt_meter": "高度计",
"item.vs_clockwork.alt_meter": "高度计",
"block.vs_clockwork.afterblazer": "后燃喷射器",
"item.vs_clockwork.afterblazer": "后燃喷射器",
"block.vs_clockwork.intake": "进气口",
"item.vs_clockwork.intake": "进气口",
"block.vs_clockwork.ballast": "压载物",
"item.vs_clockwork.ballast": "压载物",
"block.vs_clockwork.goo_block": "黏液块",
"item.vs_clockwork.goo_block": "黏液块",
"block.vs_clockwork.slicker": "润滑器",
"item.vs_clockwork.slicker": "润滑器",
"block.vs_clockwork.wanderlite_deepslate_ore": "深板岩漫游石矿",
"item.vs_clockwork.wanderlite_deepslate_ore": "深板岩漫游石矿",
"block.vs_clockwork.wanderlite_end_ore": "末地漫游石矿",
"item.vs_clockwork.wanderlite_end_ore": "末地漫游石矿",
"item.vs_clockwork.wanderlite_crystal": "漫游石水晶",
"item.vs_clockwork.wanderlite_cube": "漫游石立方体",
"item.vs_clockwork.wanderlite_matrix": "漫游石矩阵",
"item.vs_clockwork.incomplete_wanderwand": "未完成的漫游魔杖",
"block.vs_clockwork.heat_pipe": "导热管",
"item.vs_clockwork.heat_pipe": "导热管",
"item.vs_clockwork.stratodonut": "层状甜甜圈",
"item.vs_clockwork.physics_infuser": "物理灌注器",
"item.vs_clockwork.wanderwand": "漫游魔杖",
"vs_clockwork.subtitle.physinitialize": "物理灌注器已启动",
"vs_clockwork.subtitle.physfinish": "物理灌注完成",
"vs_clockwork.subtitle.zap": "滋!",
"vs_clockwork.subtitle.physwindup": "正在蓄力…",
"vs_clockwork.subtitle.boing": "啵嘤!",
"vs_clockwork.subtitle.doink": "咚。",
"alt_meter.trigger_height": "触发高度",
"sequenced_seat.operation.nothing": "无操作",
"sequenced_seat.operation.distance": "移动",
"sequenced_seat.operation.angle": "旋转",
"sequenced_seat.operation.multiply": "倍增",
"sequenced_seat.value.distance": "距离",
"sequenced_seat.value.angle": "角度",
"sequenced_seat.value.multiply": "倍率",
"vs_clockwork.subtitle.thick_fluid_swim": "在粘稠液体中跋涉",
"vs_clockwork.subtitle.thick_fluid_fill": "注入粘稠液体",
"vs_clockwork.subtitle.thick_fluid_empty": "倒出粘稠液体",
"vs_clockwork.subtitle.supersonic": "超音速!",
"item.vs_clockwork.vanilla_frosting_bucket": "香草糖霜桶",
"item.vs_clockwork.chocolate_frosting_bucket": "巧克力糖霜桶",
"item.vs_clockwork.strawberry_frosting_bucket": "草莓糖霜桶",
"fluid.vs_clockwork.vanilla_frosting_bucket": "香草糖霜",
"fluid.vs_clockwork.chocolate_frosting_bucket": "巧克力糖霜",
"fluid.vs_clockwork.strawberry_frosting_bucket": "草莓糖霜",
"block.vs_clockwork.phys_bearing": "物理轴承",
"item.vs_clockwork.phys_bearing": "物理轴承",
"vs_clockwork.gravitron.tool.grab": "抓取",
"vs_clockwork.gravitron.tool.assemble": "组装",
"vs_clockwork.gravitron.tool.grab_and_assemble": "抓取组装",
"vs_clockwork.gravitron.tool.destroy": "拆解",
"vs_clockwork.gui.toolmenu.focusKey": "按住[%1$s]以聚焦",
"vs_clockwork.gui.toolmenu.cycle": "[滚轮]切换模式",
"vs_clockwork.gravitron.tool.grab.description.0": "抓取一艘飞船。",
"vs_clockwork.gravitron.tool.grab.description.1": "按住[%1$s]可锁定方向",
"vs_clockwork.gravitron.tool.grab.description.2": "至玩家视角方向。",
"vs_clockwork.gravitron.tool.grab.description.3": "",
"vs_clockwork.gravitron.tool.assemble.description.0": "组装飞船。",
"vs_clockwork.gravitron.tool.assemble.description.1": "注意:需要选定区域!",
"vs_clockwork.gravitron.tool.assemble.description.2": "",
"vs_clockwork.gravitron.tool.assemble.description.3": "",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.0": "抓取并组装飞船。",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.1": "注意:需要选定区域!",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.2": "",
"vs_clockwork.gravitron.tool.grab_and_assemble.description.3": "",
"vs_clockwork.gravitron.tool.destroy.description.0": "拆解飞船。",
"vs_clockwork.gravitron.tool.destroy.description.1": "注意周围环境,",
"vs_clockwork.gravitron.tool.destroy.description.2": "飞船将瞬间解体。",
"vs_clockwork.gravitron.tool.destroy.description.3": "",
"vs_clockwork.ponder.wanderwand.header": "漫游魔杖",
"vs_clockwork.ponder.wanderwand.text_1": "将魔杖放入物理灌注器中",
"vs_clockwork.ponder.wanderwand.text_2": "或使用重力核心",
"vs_clockwork.ponder.wanderwand.text_3": "该飞船现已受物理规则影响!",
"vs_clockwork.ponder.resistor.header": "红石电阻器",
"vs_clockwork.ponder.resistor.text_1": "16 RPM",
"vs_clockwork.ponder.resistor.text_2": "速度将根据红石信号强度降低",
"vs_clockwork.ponder.resistor.text_3": "10.67 RPM",
"vs_clockwork.ponder.resistor.text_4": "5.33 RPM",
"vs_clockwork.ponder.resistor.text_5": "0 RPM",
"vs_clockwork.ponder.alt_meter.header": "高度计",
"vs_clockwork.ponder.alt_meter.text_1": "将高度计配置至目标高度",
"vs_clockwork.ponder.alt_meter.text_2": "红石信号将在配置高度触发",
"vs_clockwork.ponder.flap_bearing.header": "襟翼轴承",
"create.contraptions.Propeller.movement_direction": "旋转方向",
"create.generic.normal": "顺时针方向",
"create.generic.inverted": "逆时针方向",
"create.LOCKED": "锁定",
"create.UNLOCKED": "解锁"
}
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