diff --git a/include/scenefx/types/fx/clipped_region.h b/include/scenefx/types/fx/clipped_region.h index aaa9b1d3..648d266c 100644 --- a/include/scenefx/types/fx/clipped_region.h +++ b/include/scenefx/types/fx/clipped_region.h @@ -1,6 +1,7 @@ #ifndef SCENEFX_TYPES_FX_CLIPPED_REGION_H #define SCENEFX_TYPES_FX_CLIPPED_REGION_H +#include #include // uint16_t is a reasonable enough range for corner radius