diff --git a/sources/tools/Stride.Importer.3D/MeshConverter.cs b/sources/tools/Stride.Importer.3D/MeshConverter.cs index 83240afad6..f4cde69650 100644 --- a/sources/tools/Stride.Importer.3D/MeshConverter.cs +++ b/sources/tools/Stride.Importer.3D/MeshConverter.cs @@ -165,12 +165,13 @@ public unsafe Rendering.Skeleton ConvertSkeleton(string inputFilename, string ou var scene = assimp.ImportFileExWithProperties(inputFilename, importFlags, null, propStore); postProcessFlags |= aiPostProcessSteps.aiProcess_CalcTangentSpace - | aiPostProcessSteps.aiProcess_Triangulate - | aiPostProcessSteps.aiProcess_GenNormals - | aiPostProcessSteps.aiProcess_SortByPType - | aiPostProcessSteps.aiProcess_FlipWindingOrder - | aiPostProcessSteps.aiProcess_FlipUVs - | aiPostProcessSteps.aiProcess_GlobalScale; + | aiPostProcessSteps.aiProcess_Triangulate + | aiPostProcessSteps.aiProcess_GenNormals + | aiPostProcessSteps.aiProcess_SortByPType + | aiPostProcessSteps.aiProcess_FlipWindingOrder + | aiPostProcessSteps.aiProcess_FlipUVs + | aiPostProcessSteps.aiProcess_GlobalScale + | aiPostProcessSteps.aiProcess_LimitBoneWeights; scene = assimp.ApplyPostProcessing(scene, (uint)postProcessFlags); assimp.ReleasePropertyStore(propStore);