-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathconst.js
More file actions
53 lines (43 loc) · 1.58 KB
/
const.js
File metadata and controls
53 lines (43 loc) · 1.58 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
var ENUM_INIT_STATE = {
TILE : 0,
TOKEN : 1,
HARBOR : 2,
PLAYER_COLOR : 3, //AIか人かと席順も決める
PLAYER_ORDER : 4, //初期配置の順番を決める
BUILD : 5, //初期建設
END : 6 //CheckButtonで使用
};
var IMG_PATH = "./img/"
var ENUM_RESOURCE = { BRICK:0, LUNBER:1, WOOL:2, GRAIN:3, ORE:4, DESERT:5};
var RESOURCE_NAMES = ["brick" ,"lumber" ,"wool" ,"grain", "ore" ,"desert"];
var _resource_panel_remains = [ 3, 4, 4, 4, 3, 1];
var HARBOR_NAMES = ["brick" ,"lumber" ,"wool" ,"grain", "ore" ,"3_1"];
var _harbor_panel_remains = [ 1, 1, 1, 1, 1, 5];
var ENUM_PLAYER_COLORS = { RED:0, BLUE:1, ORANGE:2, WHITE:3};
var PLAYER_COLORS = ["red" ,"blue" ,"orange" ,"white" ];
var ENUM_ACTIONS = {
KNIGHT :0, //騎士
PLENTY :1, //収穫
ROAD :2, //がいどう建設
MONOPOLY :3, //独占
POINT :4, //勝利点
};
var ACTION_NAMES = ["knight","plenty","road","monopoly","point"];
var ACTION_REMAINS = [ 14, 2, 2, 2, 5];
// 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12
var _token_panel_remains = [-1,-1, 1, 2, 2, 2, 2,-1, 2, 2, 2, 2, 1];
var ENUM_CONTROLLER_TAB = {
DICE :0,
ACTION :1,
BUILD :2,
DOMESTIC :3, //貿易
MARITIME :4, //交渉
VICTORY :5 //勝利宣言
};
var CONTROLLER_TAB_NAMES = ["dice","action","build","domestic_trade","maritime_trade"];
var ENUM_BUILD = {ROAD:0,SETTLEMENT:1,CITY:2,DEVELOPMENT:3};
var BUILD_NAMES = ["road","settlement","city","development"];
var MAX_SETTLEMENT = 5;
var MAX_CITY = 4;
var MAX_ROAD = 15;
var MAX_PLAYER = 4;